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Roller Derby History - The RulesBasic Rules of Roller DerbyThe GameThe game consists of two halves, each half has four alternating 10-minute periods of women and men. The TeamA team is composed of five men and five women. Only five members of each team can be on the track at one time. The Game StartsThe game starts when the referee signals, by blowing their whistle, that the two teams are equally in position. This group is called the pack. In this pack are two blockers (white helmets), two jammers (striped helmets), and a pivot (black helmet) on each time. A jam (scoring play) occurs when one or more jammers have pulled away from the pack. Jammers have 60 seconds to lap the field and score. A jammer must wear a striped helmet. The pivot skaters can jam as long as they are not the first jammer out of the pack. Starting a JamA jam can start:
The clock and the jam start when one of the jammers has been able to pass the leading opposing blockers in the pack. Helmets must be worn by the jammers to score, unless knocked off by some involuntary action, then the referee has the right to decide on the points. Concluding a JamA jam will be considered at an end for any of the following reasons:
A jammer receives one point for each member of the opposing team he or she passes every time he or she laps the field within 60 seconds. PenaltiesThere are penalties consisting of one or two minute that may force a team to skate shorthanded. There will be two types of penalties, a major (two minutes) and a minor (one minute). A minor penalty will be one minute in duration from the time the skater enters the penalty box and will be called at the discretion of the referee for:
A major penalty will be two minutes in duration and will be called at the discretion of the referee for:
A major penalty calling for expulsion from the game may be called at the discretion of the referee.
If a penalized skater does not leave the track immediately or interferes with the remainder of the field, they will receive an additional one minute penalty. If a skater's penalty time overlaps into the following period, any member of the opposite sex taking the track must serve the balance of the penalty time. No more than two skaters on any team can be in the penalty box at one time. If a three or more players on any team are penalized, the player(s) committing the penalty must leave the track and be replaced by a substitute. The penalized skater(s) will being serving their penalty time when one of the skaters in the penalty box returns to the track. At such time, the substitute will return to the bench. BanishmentIf any player accumulates a total of eight minutes in penalties, they are automatically ruled out of the game. The substitute must serve the remainder of the last penalty in the penalty box. ScoringPoints may be awarded for the following:
A player may block an opponent with any part of their body with the following exception:
Elbows may be used in blocking, but not in the following manner:
In setting up a double block, it is illegal for the defensive skaters to grip hands or lock arms. Both blocker may receive a penalty at the descretion of the referees. Other forms of illegal blocking my be called at the descretion of the referees. No defensive skater will be permitted to drop back more than a distance of twenty feet behind the pack to attempt to block a jammer. A one minute (minor) penalty may be called by the referees. All skating must be in a counter-clockwise direction. OvertimeThere can be no tie games. If at the end of the eithth period the score is tied, the will go into overtime in the following manner:
Any coach has the right to protest a game by submitting a protest in writing within 48 hours for the game has been concluded to headquarters. RefereesOn any disputed point that is not clearly spelled out in these rules, a consensus of the referess will be the final decision.
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